你认为你是一个恶魔角色,且会如同恶魔一样被告知三名不在场善良角色和你的爪牙,但你实际上不是恶魔,这些信息也可能是错误的。恶魔会在其首个夜晚得知你是何种角色,且会在每个夜晚自身能力触发前得知你在当晚选择了哪些玩家。
说书人告知疯子他是憎恶。疯子每晚醒来选择了两名玩家发动能力,但是被选中的玩家不会死亡。
说书人告知疯子他是丧尸。而真正的丧尸假装是疯子的爪牙,因为能够得知疯子发动能力的对象,所以他攻击疯子选择的同一个玩家,让疯子保持他是恶魔的幻觉。
Drawing a demon token is always an exciting experience: you will be fighting the good team, killing them off at night and lying to their faces by day! You are a dangerous scourge on the town, threatening to rip them all to shreds!! .... Well, either that, or you're the Lunatic.
The Lunatic is a unique outsider, tricking a good player into believing they are playing for evil, only to find that reality does not match up with that belief. Fortunately, these breaks in your evil narrative will be what helps you determine if you are truly evil or not! In nearly all cases, it's best to assume you are legitimate, and only actually begin to doubt if you encounter something that doesn't make sense. For example:
The players you kill don't die, but others do. You're a Shabaloth, but for some reason only 1 out of 2 of your kills are happening every night. You're the Zombuul, but there was an execution and a kill last night. While the real demon can see and try to mimic your choices to kill, the demons in Bad Moon Rising are colorful and varied - pay close attention to why kills succeed or fail. Is a wily Innkeeper getting the better of you, or does the real demon not care for your delusions?
Talk to your 'minions'. Like a real demon, you will be told players who are evil along with you. If they are real minions, they will know you are the demon. If you are a Lunatic, however... they could be anyone! Townsfolk, other Outsiders, the real demon's minions... Keep an eye on your evil team and see how they behave. If they are backing you up and working with you, you probably have nothing to fear. If they are giving you odd looks, fighting against you, or even outright tell you that they're not your minion, well... that might be an indication everything isn't on the level.
Like a real demon, you will also receive three characters that are not in play. If you are the [Lunatic|Lunatic]], these can be anything, and often will include characters that are actually in play - a hint to your true nature. If you know there's no Tea Lady in play, and then across the room a Tea Lady proves they are (by executing one of their neighbours), it might be time to doubt your evil identity.
The one seems obvious, but should you die and the game continue, that's a huge indication that you were probably not the demon haunting this town. Of course, keep in mind that if you are the Zombuul, you get one extra life, and the Mastermind forces the game to continue for one more day in the event of your death. So maybe don't jump to conclusions right away depending on how the game is looking.
If you have come to the conclusion that you are the Lunatic, don't despair - all that means is that your true objective has been revealed, and it's time to fight for the good team. You may have spent the first half of the game believing you were a bloodthirsty demon, but that doesn't mean you can't be a productive member of society now, lending your vote and voice to the fighting off the true evil lurking in this town.
Don't come out right away once you figure it out - not only will the good team tend towards being suspicious and may just execute you anyway, but there's a lot you can do if the evil team thinks you're under the thrall of your own lunacy still. For example, the demon knows who you choose to die each night - if they believe you believe, then you may be able to point towards players you suspect are actually evil. If the demon has been faithfully following you until that night and suddenly swerves, you may have hit pay-dirt. Evil pay-dirt.
If you think that you are the Lunatic, tell the group this as soon as possible. The sooner that you stop accidentally playing for the evil team, and start playing for the good team, the sooner you can put all your information together. When the good team believes that you are the Lunatic, the correct number of Outsiders can be determined, and any false information that you have given up until this point can be reversed.
Bluff as a different character for a while first. Act like a demon would act for a little while before "figuring out" that you are a Lunatic. This can work even if the bluff you have chosen duplicates an in-play good character. After all... a real Lunatic often gets shown bluffs that are in-play characters.
Sincerity is key. Whilst most other characters can coldly give their information, Lunatics tend to have an obvious emotional reaction - an "aha!" moment - when they figure out that they are the Lunatic. This emotional reaction can be difficult to fake for some people, but you are much more talented than that. You know how to put a little oomph into your words, and you know how effective it can be in convincing the good team that you are good.
If you come out as the Lunatic, the good team will want to know which players you were shown as your Minions. This is something that you will want to have thought about beforehand - pick the appropriate number of good players, and approach them privately, asking them "are you my Minion?". When they say "no", which they will, because they are good players, that will give you further credibility when you do come out as the Lunatic later on.
Another way to falsely claim to be the Lunatic, is to reveal your actual Minion(s) to the group when you come out publicly. Tell the group that you approached your (actual) Minions, but they claimed to not be your Minions... which makes you believe that you are the Lunatic.
If you are claiming to be the Lunatic, the group may want to know which players you attempted to attack at night time. You can claim to have attacked the same players that the Demon has attacked, or different ones. It is up to you.
If you are a Minion, and the real Demon has talked to you in private to confirm that you are indeed a Minion, so as to confirm to themselves that they are not the Lunatic, feel free to lie to your own Demon. If the Demon's Minions claim to not be Minions, then the Demon will be completely convinced that they are the Lunatic, and the sincerity with which they tell the group that they are good will be palpable. After all, it is not difficult to bluff as the Lunatic if you genuinely believe that you are! You can always tell the Demon the truth later in the game, after they have convinced the good team that they are the Lunatic, so that they have all the information that they need to win as evil.